Cities skylines hearses not spawning. It only happened in some funeral and cemetery though. Cities skylines hearses not spawning

 
 It only happened in some funeral and cemetery thoughCities skylines hearses not spawning Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second

When a person dies a request is sent for a hearse in a circular wave fashion is what i gathered by watching a lot of people die :D. Problem/Bug with Hearses and Garbage Trucks Not Spawning. Does anyone have any similar problem? I tried. How can I fix this? Увійти КрамницяWhat happened is when a hearse reach the building where there is a dead, it no longer spawn the 2 staffs carrying coffin into the building where the percentage will should loading. Should be titled "TMPE_GlobalConfig. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. And they will not dispatch extra hearses because you suddenly get a lot of skull and crossbone icons. xml". This flickering between 1 and 0 means a truck is trying to calculate a route to a building it cannot access. xml" file in the game install folder. The modified spawning points should not be to away from the default spawning point, otherwise even the next door hearse will not spawn. Should be titled "TMPE_GlobalConfig. xml". Should be titled "TMPE_GlobalConfig. I have dead bodies piling up, I don't have traffic issues nor is it a deathwave, as it happens everywhere in the city, but I have a crematory and a cemetery and none of them is spawning hearses. I have checked my roads and they all should be accesable, I even cleared up all the traffic. It only happened in some funeral and cemetery though. 2 published by Boogieman Sam [github. If your hearse has capacity of 100, the game will spawn one hearse and it will have to visit 100 buildings (Bad!). ago. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Your hearse has capacity of 10, and the city has 100 dead people. Hello, I have a big problem with my deathcare. Deathcare Issue. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Build multiple small clinics in the center of your largest areas first, with roads. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. My cemetery won't spawn hearses to pick up the dead. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. If I place down 10 new crematories they all spawn 2. It only happened in some funeral and cemetery though. It does spawn any more hearses. None of these solved the problem. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. xml" file in the game install folder. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. I have: 29 bus lines (passengers 1450, waiting. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. No problem with trucks spawning off recycling centres though, which is odd. I knew that hearses won't spawn if there's a road. Members Online There's an issue at high population where the simulation will completely freeze in a local area. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. CryptoI just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. I have checked my roads and they all should be accesable, I even cleared up all the traffic. It only happened in some funeral and cemetery though. Support & Bug Reports. Just putting something I learned from experience: if you increased the capacity of the hearses in any way, or use modded hearses with super-capacity it screw up the way the game mechanic works. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. . Giriş Yap Mağaza Topluluk Destek Dili değiştir Masaüstü internet sitesini görüntüle. If one click on a crematorium/cemetery one can see the "dispatched units"-counter ticking between 0 and 1. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Hi all, Since my city reached 150000 population mass transport isn't working properly. I noticed on the cemeteries and crematoriums that, for a split second, it will show "1/5" hearses in use, and then quickly go back to "0/5" in use. coolkys Feb 12 @ 8:37pmBUT MOST IMPORTANTLY, delete the ". jake2617 • unwilling traffic. Does anyone have any similar problem? I tried. There's only your way. Weird stuff already happens when you are not that close to the limit in a bigger city if you still have disasters on. xml". Does anyone have any similar problem? I tried. Spawning and TM:PE are both working. If you search for the subject there are many threads about this. How can I fix this?If it has a road connection, make sure there's nothing wrong with it (such as a poorly placed one way road). There's enough chat about death waves and hearses not picking up etc that it can ruin a city or take the fun out of the game. Hearses are a weird service, they can pick up 10 bodies but will cross cross a map on a first call, first priority bases, unlike say trash that will pretty much go up and down one or two streets and fill. In some cases this kind of behavior can back up an entire service citywide, so you should investigate why this happens. But the thing is sometimes they do work and sometimes this happens again. This is happening to ever cemetery. None of these solved the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Hearses Won't Spawn 2022 quick fix TL | DR: Install pollution remover, remove the dead, disable the mod. Your most obvious answer most of the time when you see the ‘Waiting for Ambulance’ icon in Cities: Skylines 2 is to wait: an ambulance is likely dispatched. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. com], who has retired from the Cities Skylines modding community and left this. In the cities where i didin't build it instantly when starting it can go as high as 40%, because all of those ppl that would be in schools just get near instant education and it skyrockets the demand for workplaces, even if it demand bars don't immediately show it. Any one else had this problem and is there a way to fix it?BUT MOST IMPORTANTLY, delete the ". Make sure the raod is connected on both sides (So wheter they go left or right they will end upo somewhere in the city) Hearses Won't Spawn 2022 quick fix TL | DR: Install pollution remover, remove the dead, disable the mod. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. BUT MOST IMPORTANTLY, delete the ". Start detector, click on the building that should spawn vehicles, e. Likely a conflict between mods. Problem/Bug with Hearses and Garbage Trucks Not SpawningCities: Skylines > General Discussions > Topic Details. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. The Networks are all fine and there is basically no reason for them not to find a route because the ambulances can go. xml" file in the game install folder. So the AI for spawning Service vehicles like garbage trucks and hearses is not fine for me. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Hearses. One player is seemingly intent on ignoring that last part, however,. Many on here will say there's no proplem and it is because the player doesn't know how to play. Hearses' job is not to collect corpses, it's to transport coffins containing deceased to funeral. When I first load the game, one of my cemeteries have 2 hearses dispatched. Hi! I was wondering why there were no natural disasters happening within my city. Then after a while, 0. Cities: Skylines 2 is all about erecting concrete landscapes and micromanaging your citizen’s needs. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. ago This means your hearses cannot find a path to their destinations. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Sometimes if you rotate building its spawning point might be slightly too far which confuse Pathfinder :( Reply reply. Hello, I have a big problem with my deathcare. but the commercial problem can be solved by simply dezoning. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. from the traffic (as modded housing are disappearing), some were stucked and couldn't spawn, but some also were spawning ! Hell yeah ! And finally, I loaded a pretty old save, and on this one, only intersections with a huge traffic were modded, not the rest of the. I checked the crematoria to find that the hearses couldn't spawn, (number of hearses flicking between 0/1). How can I fix this?OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. So, I'm aware that the deathcare issues are heavily dependant on traffic. Should be titled "TMPE_GlobalConfig. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I have MANY crematoriums over my cities. A solution would be to change one of your 1940s vehicles into an electric vehicle, at least one of those must exist. None of these solved the problem. [System. Hearses not spawning almost at all. Hello, I have a big problem with my deathcare. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I had the same problem, every Garbage building or death care building only spawned 1 or 2 trucks. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Cities: Skylines 6475 Support & Bug Reports 276 Suggestions & feedback 3201 Modding & Resources 1928 Official Information & Announcements 151 City Journals and Let's Plays 495 Cities: Skylines Console & Windows 10 Edition 1078 When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. None of these solved the problem. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. xml". I checked forums, reddit, steam the internet. Thaimasker- Mar 15, 2015 @ 4:03pm. The screenshot looks like your city has no highway access into your city? I see you have posted a city saved game. Collaborator. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. CryptoOK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Traffic is also good. Hearse Not Spawning (Long Post) : r/CitiesSkylines by wamakima5004 Hearse Not Spawning (Long Post) I know this a ago long problem with many causes and solutions. That issue is always due to a pathing issue. It's suck at 3 even though the max is a lot higher. Just because you plopped a crematorium down does not mean the hearse that is trying to get to those dead appointments automatically think "Oh they'll get it now". After a lot of faffing around it occurred to me that the isolated road in the zoo could be the culprit. It only happened in some funeral and cemetery though. Should be titled "TMPE_GlobalConfig. If that station across the street doesn't have a free hearse, then it will get assigned to one that is closest with a free hearse. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. I have had this happen with cities that are not well connected. Sounds like you've reached your vehicle limits and it isn't spawning enough hearses to take care of your dead. Members Online There's an issue at high population where the simulation will completely freeze in a local area. I did not find a global config for TM:PE so I didn't remove any config. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Should be titled "TMPE_GlobalConfig. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. My city is. It only happened in some funeral and cemetery though. My cemetery won't spawn hearses to pick up the dead. The houses should be on some sort of road, facing them, if I'm not mistaking. Once you ZONE in an area you want the hearses to cover and place the crematorium or cemetary inside that zone, tthe hearses not only all go out if there are enough bodies to pick up, but they also stay in that zoned-in area. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. Police and Hearses are currently spawning. Good day, I need serious help! My game is vanilla. How can I fix this?I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Members Online Created a Benchmark to Accurately Measure Performance On Each Patch (FPS Graphs in Comments) Hearses Not Working. It is the same with hearses when I place either a grave yard or a cremation building only 1-2 hearse spawn (but sometimes 0 will spawn) I went to WORKSHOP and subscribed to ENHANCED HEARSE (by Akira Ishizaki). Cities: Skylines. It just dosen't deploy its full force, and the problem is that once dead people are pilling up, building got abandon, and I. I have checked my roads and they all should be accesable, I even cleared up all the traffic. A Deathwave (see above) can be a temporary overwhelming of the deathcare services. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. How can I fix this?Business, Economics, and Finance. None of these solved the problem. Idk why hearses aren't spawning, but you people are probably just dying from being old. Does anyone have any similar problem? I tried. Hearses do not spawn when making new crematories or graveyards, they jump from 0 to 1 all the time. So this is where I believe Cities: Skylines went wrong. For death care I usually put 3 or 4 buildings in each district. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. There is literally no traffic on the. But the thing is sometimes they do work and sometimes this happens again. Never have had them. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. It only happened in some funeral and cemetery though. I had the same problem, every Garbage building or death care building only spawned 1 or 2 trucks. My cemetery won't spawn hearses to pick up the dead. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Maybe the asset creator of one of the 1940s vehicle can make a copy of the vehicle based on the EV template. It only happened in some funeral and cemetery though. There's enough chat about death waves and hearses not picking up etc that it can ruin a city or take the fun out of the game. For no reason ( or at least one that I know ) the garbage truck and hearses stopped to spawn. Hello, I have a big problem with my deathcare. No they will continue to try till the contract is concluded. It only happened in some funeral and cemetery though. If you see a fire, plopping a NEW firestation nearby will not dispatch the firefighters from that station, because the task of putting out the fire was given. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. It will now load up without any Workshop content. It only happened in some funeral and cemetery though. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. TL | DR: Install pollution remover, remove the dead, disable the mod. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. xml" file in the game install folder. If that is not the problem, it could be one of the following: There must be road. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Before that i noticed that my mass transport usage significantly dropped. More specifically, garbage trucks are not spawning from landfills or incinerators. It does spawn any more hearses. My cremetorys are only spawning 2 hearses. I even downloaded a mod that makes the hearses large. Dead people are piling up and I need help. But the thing is sometimes they do work and sometimes this happens again. My cemetery won't spawn hearses to pick up the dead. I'm not sure if this has to do with one of my mods being broken from the new patch so I'm hoping for some feedback here. Support & Bug Reports (Archive) Hearses Dont Spawn from Cemeteries. None of these solved the problem. xml" file in the game install folder. Hearses. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. BUT MOST IMPORTANTLY, delete the ". My city doesn't have mega traffic issues. What is not clear though is, why can all the other sims and agents (ambulances, police, garbage) all find paths around the city but not the hearses? I will. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. cgs - The file should be located here: C:UsersYourUserNameAppDataLocalColossal OrderCities_SkylinesHello, I have a big problem with my deathcare. I've restarted, reinstalled and rebooted the. xml". My population is 25k. It's suck at 3 even though the max is a lot higher. Cities: Skylines II got rid of the deathwave altogether by having citizens move in at many different ages, producing a slow churn of older cims passing away instead of large waves of many of them dying at once. It only happened in some funeral and cemetery though. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. If I place down 10 new crematories they all spawn 2. The ones close by are already assigned by a different hearse too far away as well. As I still want to receive achievements for my savegame I preferably don't want to use mods. BUT MOST IMPORTANTLY, delete the ". Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080BUT MOST IMPORTANTLY, delete the ". So now my city is full of rotting dead people. Originally posted by Mr. xml". My landfill sites are NOT full, and neither are my cemeteries. He/she also makes one called ENHANCED GARBAGE trucks. Roads are fine, and TM:PE is not the issue, i uninstalled the mod so far. Then I loaded an older save, same, inside the city the districts weren't connected by vanilla's roads, but in rural areas, it was, and in some cemetaries, some hearses disappeared from the traffic (as modded housing are disappearing), some were stucked and couldn't spawn, but some also were spawning ! Hell yeah ! When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. For most that would be something like c:GamesSteamsteamappscommonCities_Skylines Configuration File Options-----Please see the full readme and option information: -Click Here- *Acknowledgements*-----This mod makes use of Sebastian Schöner's (aka cope) CitiesSkylinesDetour project, and would. Budget is fine. xml" file in the game install folder. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. xml". OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Most of the afflicted buildings don't have hearses routed to them, they just get abandoned over time. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Hearse Not Spawning (Long Post) I know this a ago long problem with many causes and solutions. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. But the thing is sometimes they do work and sometimes this happens again. I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Should be titled "TMPE_GlobalConfig. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Your most obvious answer most of the time when you see the ‘Waiting for Ambulance’ icon in Cities: Skylines 2 is to wait: an ambulance is likely dispatched. It seems the hearse asset is completely missing from my game. I then checked on Ambulances and found it also had zero vehicles. Should be titled "TMPE_GlobalConfig. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Cities: Skylines. Making Landfills would slowly add trucks, but they would do the same thing, would say 1/19 then 0/19, eventually getting to 10+. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Suddenly after unrollbackable windows update all maps suffer deathcare bug. Lightning strikes may start forest fires or structure fires. My cemetery won't spawn hearses to pick up the dead. Sometimes one overrides the vanilla ones. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. #47. I checked the crematoria to find that the hearses couldn't spawn, (number of hearses flicking between 0/1). As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Hello, I have a big problem with my deathcare. This is happening to ever cemetery. If it is any higher, it will kill cims quickly as it poisons all of your cims at once. My cemetery won't spawn hearses to pick up the dead. But if moving doesn't help in your. Hello, I have a big problem with my deathcare. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Healthcare buildings Edit. Sep 27, 2015. My population is 25k. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I have checked my roads and they all should be accesable, I even cleared up all the traffic. You can still have. I'm unsure if it. Traffic wasn't a problem, everything was definitely connected. Sanctum Gamer. Problem/Bug with Hearses and Garbage Trucks Not Spawning. It literally lasts like half a second. I have checked my roads and they all should be accesable, I even cleared up all the traffic. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Dead people are piling up and I need help. Vehicles are not spawning. xml" file in the game install folder. I have checked my roads and they all should be accesable, I even cleared up all the traffic. If that is not the problem, it could be one of the following: There must be road access for the hearses. Budget is fine. 2. xml". Originally posted by Mansen: My anecdotes paint an entirely different picture - No problems with hearses or garbage trucks here. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Happens on new cities as soon as I unlock the cemetery. It only happened in some funeral and cemetery though. But if the icon says they’ve been waiting a while, consider more clinics or hospitals in your area. But the thing is sometimes they do work and sometimes this happens again. AVO can unfortunately not change that. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I use no custom mods or assets, and I've updated the game to the latest version. Hi. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. xml" file in the game install folder. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. It definitely isn't the Traffic manager: President's Edition mod that is at fault. Your hearse has capacity of 10, and the city has 100 dead people. Still have the same problem. But when I start my city with TM:PE enabled, hearses stop spawning (they de-spawn as soon as they emerge from their station), which means corpses pile up, with. I'm just one of the unlucky ones experiencing a game breaking bug. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. The number of active trucks is permanently switching between 0 and 1. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. I thought the flickering might be something like a hearse spawning, not finding a path, and then despawning. Visitor capacity: 50. None of these solved the problem. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. . Monday: Originally posted by Rightback: Each facility will spawn 1-2 trucks. Then after a while, 0. No hearse is ever leaving to collect corpses. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. It only happened in some funeral and cemetery though. ago Posted by FroschGames Hearses not spawning. ago I had this problem 2 weeks ago. This is happening to ever cemetery. My cemetery won't spawn hearses to pick up the dead. Problem/Bug with Hearses and Garbage Trucks Not Spawning. SOLUTION: A simple MOD by BloodyPenguin (our hero) called "No Deathcare". As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Make sure you didn't accidentally delete road access to a building that has a dead body in it. I then checked into number of vehicles and found all fire stations have zero fire trucks. Cities: Skylines (Steam) - The "Disaster" button is in the "clicked" state when i reload the game because the policies button only works for me if I d. Everything works fine, hearses spawns and graves count increasing 😆 Currently I have city with 2k population just for. No hearses are released and hence dead-bodies pile up in the cities. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Something I failed to notice while tracking countless trucks and hearses. I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. I've read past comments on reddit that it could be road connectivity or TMPE issues, but i'm sure that's not the case due to the fact that it.